And with that comes alot of knowledge. Roblox Scripts can be used for advantage to Hack/Exploit games or Game Creation. That is why there are so many Script Packs out there it is for your advantage. Especially Roblox GUI Scripts, they bring the most advantage, and Fun Scripts in Roblox. This scripts works on any roblox game. The other games option only has one but version 1.1 will have much more games. Also I will be adding more money hacks. To get early releases on my scripts visit my YouTube anonymous cheats. Lua/Script Executor. Roblox Lua And Scripts Executor. SkiSlpoit (Full Lua) Download. Free Patched - 2018. Actention Cloud Have Viruses! ReinV3 Cracked (Full Lua) Download. Yaris (Limited Lua) BY RIKY47. For JailBreak - Vehicle Simulator - Pantom Forces - And. Best place to get roblox scripts. No Linkvertise and viruses. Uploading Roblox scripts frequently for many games. This is a truly horrible way to do administration. It would be better to create a simple Gui with buttons that send events. Also, you should break the joints of anyone sending a command who is not the admin and log them for the attempt, or add them to a ban list. Also, you should not do this based on the name of the player, but UserId.
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild('Head')and game.Players.LocalPlayer.Character:findFirstChild('Humanoid')
- repeat wait()until mouse
- local torso = plr.Character.Head
- local deb =true
- local lastctrl ={f =0, b =0, l =0, r =0}
- local speed =5000
- function Fly()
- bg.P =9e4
- bg.cframe = torso.CFrame
- bv.velocity = Vector3.new(0,0.1,0)
- repeat wait()
- if ctrl.l + ctrl.r ~=0or ctrl.f + ctrl.b ~=0then
- if speed > maxspeed then
- end
- elseifnot(ctrl.l + ctrl.r ~=0or ctrl.f + ctrl.b ~=0)and speed ~=0then
- if speed <0then
- end
- if(ctrl.l + ctrl.r)~=0or(ctrl.f + ctrl.b)~=0then
- bv.velocity =((game.Workspace.CurrentCamera.CoordinateFrame.lookVector *(ctrl.f+ctrl.b))+((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p)- game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl ={f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif(ctrl.l + ctrl.r)0and(ctrl.f + ctrl.b)0and speed ~=0then
- bv.velocity =((game.Workspace.CurrentCamera.CoordinateFrame.lookVector *(lastctrl.f+lastctrl.b))+((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p)- game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- bv.velocity = Vector3.new(0,0.1,0)
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- ctrl ={f =0, b =0, l =0, r =0}
- speed =0
- bv:Destroy()
- end
- if key:lower()'f'then
- else
- Fly()
- elseif key:lower()'w'then
- elseif key:lower()'s'then
- elseif key:lower()'a'then
- elseif key:lower()'d'then
- end
- mouse.KeyUp:connect(function(key)
- ctrl.f =0
- ctrl.b =0
- ctrl.l =0
- ctrl.r =0
- end)
- game:GetService('StarterGui'):SetCore('SendNotification',{
- Text ='Press L.Ctrl'
- game:GetService('StarterGui'):SetCore('SendNotification',{
- Text ='Press L.Alt'
- PLAYER = game.Players.LocalPlayer
- CC = game.Workspace.CurrentCamera
- ENABLED =false
- _G.ESP_BIND =52
- local PLAYERS ={}
- local DISTANCES ={}
- if v ~= PLAYER then
- end
- for i, v inpairs(PLAYERS)do
- if v and(v.Character)~=niland v.TeamColor ~= PLAYER.TeamColor then
- if AIM ~=nilthen
- local DISTANCE =(AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p,(MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF =math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- end
- elseif_G.FREE_FOR_ALL truethen
- if AIM ~=nilthen
- local DISTANCE =(AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p,(MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF =math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- end
- end
- ifunpack(DISTANCES)nilthen
- end
- local L_DISTANCE =math.floor(math.min(unpack(DISTANCES)))
- returnfalse
- if v.diff L_DISTANCE then
- end
- returnfalse
- GUI_MAIN = Instance.new('ScreenGui', game.CoreGui)
- GUI_AIM_AT = Instance.new('TextLabel', GUI_MAIN)
- GUI_MAIN.Name ='AIMBOT'
- GUI_TARGET.Size = UDim2.new(0,200,0,30)
- GUI_TARGET.BackgroundColor = BrickColor.new('Fossil')
- GUI_TARGET.Position = UDim2.new(0.5,-100,0,0)
- GUI_TARGET.TextColor3 = Color3.new(1,1,1)
- GUI_TARGET.TextWrapped =true
- GUI_TARGET.Font ='SourceSansBold'
- GUI_AIM_AT.Size = UDim2.new(0,200,0,20)
- GUI_AIM_AT.BackgroundColor = BrickColor.new('Fossil')
- GUI_AIM_AT.Position = UDim2.new(0.5,-100,0,30)
- GUI_AIM_AT.TextColor3 = Color3.new(1,1,1)
- GUI_AIM_AT.TextWrapped =true
- GUI_AIM_AT.Font ='SourceSansBold'
- local TRACK =false
- function CREATE(BASE, TEAM)
- local ESP_MAIN = Instance.new('BillboardGui', PLAYER.PlayerGui)
- local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)
- ESP_MAIN.Name ='ESP'
- ESP_MAIN.AlwaysOnTop =true
- ESP_MAIN.Size = UDim2.new(0,5,0,5)
- ESP_DOT.Name ='DOT'
- ESP_DOT.BackgroundColor = BrickColor.new('Bright red')
- ESP_DOT.BorderSizePixel =0
- ESP_DOT.Size = UDim2.new(2,0,2,0)
- ESP_DOT.ZIndex =10
- ESP_NAME.Name ='NAME'
- ESP_NAME.BackgroundColor3 = Color3.new(255,255,255)
- ESP_NAME.BorderSizePixel =0
- ESP_NAME.Size = UDim2.new(1,0,10,0)
- ESP_NAME.ZIndex =10
- ESP_NAME.FontSize ='Size14'
- ESP_NAME.TextColor = BrickColor.new('Bright red')
- for _,v inpairs(PLAYER.PlayerGui:children())do
- v:Destroy()
- end
- CLEAR()
- spawn(function()
- if TRACK then
- for i,v inpairs(game.Players:GetChildren())do
- if v.Character and v.Character:FindFirstChild('Head')then
- if v.TeamColor ~= PLAYER.TeamColor then
- CREATE(v.Character.Head,true)
- end
- if v.Character:FindFirstChild('Head')then
- end
- end
- end
- wait(1)
- end
- MOUSE.KeyDown:connect(function(KEY)
- if KEY _G.BIND then
- end
- KEY = KEY:lower():byte()
- ENABLED =false
- end)
- MOUSE.KeyDown:connect(function(KEY)
- if KEY _G.ESP_BIND then
- FIND()
- print('ESP : ON')
- wait()
- TRACK =false
- print('ESP : OFF')
- end
- if KEY _G.CHANGE_AIM then
- _G.AIM_AT ='Torso'
- elseif_G.AIM_AT 'Torso'then
- GUI_AIM_AT.Text ='AIMING : HEAD'
- end
- game:GetService('RunService').RenderStepped:connect(function()
- local TARGET = GetNearestPlayerToMouse()
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- GUI_TARGET.Text ='AIMBOT : '.. TARGET.Name:sub(1,5)
- GUI_TARGET.Text ='AIMBOT : OFF'
- end
- wait()
- FIND()
- until ESP_ENABLED false